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Beberapa karakter serangan DDOS pada website anda :*

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1. SYN Flood. Clients generate a SYN packet (64 bytes) to request a new session from a host
server. As the TCP three-way communication handshake is created, the host will track and allocate
each of the client’s sessions until the session is closed. In a SYN flood, a victim server receives
spoofed SYN requests at a high packet rate that contain fake source IP addresses. The SYN flood
overwhelms the victim server by depleting its system resources (connection table memory) normally
used to store and process these incoming packets, resulting in performance degradation or
a complete server shutdown. A well-crafted SYN flood often fools deep-packet inspection filtering
techniques. SYN-Cookie defense can be used to defend against large-scale SYN floods but this
requires all servers to support this capability.

2. SYN-ACK Flood. Host servers generate SYN-ACK packets in response to incoming SYN requests
from clients. During a SYN-ACK flood, the victim server receives spoofed SYN-ACK packets
at a high packet rate. This flood exhausts a victim’s server by depleting its system resources
(memory, CPU, etc.) used to compute this irregularity, resulting in performance degradation or a
complete server shutdown.

3. ACK & PUSH ACK Flood. After a TCP-SYN session is established between a host and a client,
ACK or PUSH ACK packets are used to communicate information back and forth between the two
until the session is closed. During an ACK flood, a victim receives spoofed ACK packets at a high
packet rate that fail to belong to any session within the server’s connection list. The ACK flood exhausts
a victim’s server by depleting its system resources (memory, CPU, etc.) used to match these
incoming packets, resulting in performance degradation or a complete server shutdown.

4. Fragmented ACK. A variation of the ACK & PUSH ACK Flood. This attack uses 1500 byte size
packets to consume large amounts of bandwidth, while generating a relatively moderate packet
rate. Because routers do not reassemble fragmented packets at the IP level, these packets usually
pass through routers, ACL, firewalls, and IDS/IPS unimpeded. The packet content is usually randomized,
irrelevant data. The attacker’s goal is to consume all bandwidth of the victim’s network.
A Fragmented ACK attack will affect performance of all servers in the victim’s network.

5. RST or FIN Flood. In order to close a TCP-SYN session between a client and a host, the servers
exchange RST or FIN packets to close the session using a three-way or four-way TCP communication
handshake. During a RST or FIN flood, a victim server receives spoofed RST or FIN packets at
a high rate that do not belong to any session within the server’s databases. The RST or FIN flood
exhausts a victim’s server by depleting its system resources (memory, CPU, etc.) used to match
these incoming packets, resulting in performance degradation or a complete server shutdown.

6. Synonymous IP. A victim receives spoofed TCP-SYN packets at a high rate that have the victim’s
information specified as both the Source IP and the Destination IP. This attack exhausts a victim’s
server by depleting its system resources (memory, CPU, etc.) used to compute this irregularity, resulting
in performance degradation or a complete server shutdown. Although the packet’s Source
and Destination IP are identically defined within a Synonymous IP attack, the content is irrelevant
because the attacker is simply depleting the victim’s system resources.

7. Fake Session. This Attack generates a forged SYN, multiple ACK and then one or more FIN/
RST packets. These packets together appear to look like a valid TCP session from one direction.
Most networks implement asymmetric routing techniques, in which incoming packets and outgoing
packets travel on different links to optimize cost and performance. In turn, modern network
defense tools are designed to monitor single directional traffic and do not rely on the return traffic
from the server. This attack fakes a complete TCP communication and is designed to fool new
defense tools that only monitor incoming traffic to the network. There are two variations of this
attack: the first variation generates multiple forged SYNs, then multiple ACKs, followed by one or
more FIN/RST packets, and the second variation skips the initial SYN, and starts by generating
multiple ACKs, followed by one or more FIN/RST packets. The low TCP-SYN rate makes the attack
harder to detect than a typical SYN flood while achieving the same result: the depletion of the
victim’s system resources.

8. Session Attack. A valid TCP-SYN session is generated between a BOT and a victim. Once the
session is established, the attacker delays responding with an ACK packet to keep the session
open until a Session Time Out is triggered. The empty session exhausts the victim’s server by
depleting its system resources (memory, CPU, etc.) used to compute this irregularity, resulting in
performance degradation or a complete server shutdown. Session Attacks are non-spoofed: the
source IP is the actual public IP of the attacker BOT, and the source IP range is equal to the number
of BOTs used in the attack.

9. Misused Application Attack. The attacker does not use BOTs to consume the system resources
of a victim’s server. Rather, an attacker redirects valid clients belonging to a high traffic application,
such as peer-to-peer services, to a victim server. The target victim is then overwhelmed
with traffic from a group of misdirected computers trying to form a legitimate connection with its
server. Once the traffic is misdirected towards the victim server, the attacker computer becomes
untraceable by dropping from the network. The overwhelming connection requests received by
the victim’s server depletes its system resources, resulting in performance degradation or a complete
server shutdown.

10. HTTP Fragmentation. In this attack, the BOT (non-spoofed) establishes a valid HTTP connection
with a web server. The BOT proceeds to fragment legitimate HTTP packets into tiny fragments,
sending each fragment as slow as the server time out allows, holding up the HTTP connection
for a long time without raising any alarms. For Apache and many other web servers designed
with improper time-out mechanisms, this HTTP session time can be extended to a very long time
period. By opening multiple extended sessions per BOT, the attacker can silently stop a web service
with just a handful of BOTs.

11. Excessive VERB. The attacking BOT generates a large number of valid HTTP requests to a
victim web server. The HTTP request is generally a GET request of a common web page or image,
often a large one. Each BOT can generate a large number of valid requests (usually over 10 requests
a second) so the attacker can use a relatively small number of BOTs to achieve a successful
attack. VERB Attacks are non-spoofed: the source IP is the actual public IP of the attacker BOT and
the source IP range is equal to the number of BOTs used in the attack. The most common form of
VERB attack uses GET requests but the attacker can also use POST or other HTTP actions to cause
the same impact on the victim. An Excessive VERB Attack does not generate significant bandwidth
increase on the network but can render the victim unresponsive by consuming server resources.

12. Excessive VERB Single Session. A variation of the Excessive VERB Attack. This attack uses
the feature of HTTP 1.1 to allow multiple requests within a single HTTP session. Thus, the attacker
can limit the session rate of an HTTP attack and bypass session rate limitation defenses of
many security systems. Excessive VERB Single Session Attack and Excessive VERB Attack have the
same effect on a victim web server.

13. Multiple VERB Single Request. This Attack is also a variation of the Excessive Verb Attack
strategy. The attacking BOT creates multiple HTTP requests, not by issuing them one after another
during a single HTTP session, but by forming a single packet embedded with multiple requests.
It is a refinement of the Excessive VERB attack, where the attacker can maintain high loads on the
victim server with a low attack packet rate. This low rate makes the attacker nearly invisible to
netflow anomaly detection techniques. Also, if the attacker selects the HTTP VERB carefully these
attacks will bypass deep packet inspection techniques.

14. Recursive GET. Another refinement to the VERB attack is a Recursive GET attack. The attacker
collects several pages or images and generates GET requests that “walk” through these
pages or images. This method can be combined with any of the VERB attack methods to make this
attack very difficult to detect because the requests appear to be legitimate.

15. Random Recursive GET. This attack is a modified version of a Recursive GET but designed
for forum sites or news sites where pages are indexed numerically, usually in a sequential manner.
The attacking GET statements will insert a random number within a valid range of page reference
numbers making each GET statement different than a previous one.
16. Faulty Application. DDoS attackers take advantage of websites with poor designs or improper
integration with databases. Using SQL-like injections, an attacker can generate requests
that will lock up database queries. These attacks are highly specific and effective because they
consume server resources (memory, CPU, etc.).

17. UDP Flood. During a UDP flood, a victim server receives spoofed UDP packets at a very
high packet rate and with a large source IP range. The victim server is overwhelmed by the large
number of incoming UDP packets. The attack consumes network resources and available bandwidth,
exhausting the network until it shuts down. A full communication handshake is not used in
the UDP software to exchange data, making UDP attacks difficult to detect and extremely effective
in flooding the network bandwidth. UDP floods can overwhelm a network with packets containing
randomized or fixed Source IP addresses and can be designed to target a specific server by using
the victim’s information as the Destination port and IP within the packets.

18. UDP Fragmentation. A variation of the UDP flood. The attacker uses large packets (1500
bytes) to consume more bandwidth with fewer packets. Since these fragmented packets are forged
and have no real relationship for reassembly, the victim server receiving these packets will spend
CPU resources to “reassemble” useless packets. This often causes the processors to overload and
sometimes reboot the entire system. This attack is harder to identify because it resembles good
traffic.

19. DNS Flood. An application-specific variation of the UDP flood. During a DNS flood, a victim
DNS server receives valid but spoofed DNS request packets at a very high packet rate and from a
very large pool of source IP. The victim server cannot determine which packet is from a real server
and therefore proceeds to respond to all requests. The server is overwhelmed by the requests.
This attack consumes network resources and available bandwidth that exhausts the network until
it shuts down. Spoofed DNS attacks are well-crafted flood attacks – the content of spoofed DNS
packets are designed to mimic actual DNS requests. Since they are 100% normal looking packets,
this attack is not detectable by deep packet inspection. With a wide range of available attacking IP,
the attacker can easily evade most traffic anomaly detection techniques.

20. VoIP Flood. A variation of an application specific UDP flood. A victim VoIP server receives
spoofed VoIP packets at a very high packet rate and with a very large source IP range. The victim
server has to sort out the proper VoIP connections from the forged ones, consuming a detrimental
amount of resources. VoIP floods can overwhelm a network with packets containing randomized
or fixed Source IP addresses. A fixed Source IP VoIP attack mimics traffic from large VoIP servers,
and can be very difficult to identify because it resembles good traffic.

21. Media Data Flood. In addition to VoIP, UDP floods can take the form of any media data,
causing a Media Data flood (Video, Audio, etc.). During an attack, a victim server receives spoofed
Media Data packets at a very high packet rate and with a very large source IP range. The victim
server is overwhelmed by the large number of incoming Media Data packets, consuming network
resources and available bandwidth until the network shuts down. Similar to VoIP floods, Media
Data floods can overwhelm a network with packets containing randomized or fixed Source IP addresses,
making the attack difficult to identify because it resembles good traffic. Both modes of
Media Data floods can easily exhaust network bandwidth as well as CPU resources.

22. Non-Spoofed UDP Flood. During this attack, a victim server receives non-spoofed UDP packets
at a very high packet rate and is overwhelmed by the large amount of incoming UDP packets.
The attack consumes network resources and available bandwidth, exhausting the network until
it shuts down. In Non-Spoofed UDP Flood packets, the source IP is the actual public IP of the attacker
BOT, and the source IP range is equal to the number of BOTs used in the attack. This type of
attack is harder to identify because it resembles good traffic.

23. ICMP Flood. A victim server receives spoofed ICMP packets at a very high packet rate and
with a very large source IP range. The victim server is overwhelmed by the large number of incoming
ICMP packets. The attack consumes network resources and available bandwidth, exhausting
the network until it shuts down. A full communication handshake is not used in the ICMP
software stack to exchange data, making ICMP-based attacks difficult to detect. ICMP floods can
overwhelm a network with packets containing randomized or fixed Source IP addresses. ICMP
floods can target a specific server by using the victim’s information as the Destination port and IP
within the packets.

24. ICMP Fragmentation. A victim server receives spoofed, large fragmented ICMP packets
(1500 byte) at a high incoming packet rate and these packets cannot be reassembled. The large
packet size expands the bandwidth of an ICMP attack. In addition, it causes the victim CPU to
waste resources when it attempts to reassemble useless packets. This attack will often cause
victim servers to overload and reboot.

25. Ping Flood. An application specific adaptation of ICMP flood. During a Ping flood, a victim
server receives spoofed ping (IMCP echo requests) at a very high packet rate and from a very
large source IP range. The victim server is overwhelmed by the large number of incoming Ping
packets. The attack consumes network resources and available bandwidth, exhausting the network
until it shuts down. The spoofed Source IP can be random or set as the address of the victim.
Since the PING requests are usually well formed and from a large number of source IP addresses,
the PING flood cannot be easily detected by either deep packet inspection or anomaly detection
techniques.
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Ditulis oleh: Raka Satria Mencari Cpanel - Rabu, 07 Desember 2011

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